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Adaptchar
Adaptchar
Info:
By using Adaptchar, players playing role-playing games will be able to have their party grow and adapt to how the player wants to play the game. Using an Artificial Neural Network, players could either play normally or configure the weights of the ANN in order to teach the bots to make decisions that can benefit how the player playstyle.
SpiderBot
Spiderbot
Info:
Using a mixture of Python, GPIO, and the Raspberry Pi, I was able to develop the contour recognition for the robot, which allowed it to detect and walk around the edges of obstacles. This was a team project, with me being one of the programmers contributing.
Project Techno
Project Techno
Info:
Worked with the lead of Project Techno to develop the loading screen, the UI for the Character Select and End of Level Screens, and functionality of the game's main vehicle. This was a team effort, with me being one of the programmers for the project.
InternMe
InternMe Android App



Info:
Used XAML and Dart to develop basic look and feel of the android app, alongside the transitions between each app page. This was a group project, with me contributing to the project as the programmer.
Raspberry Pi Controller
Raspberry Pi Game Controller
Info:
Using a Raspberry Pi and a game coded in C++, I created a controller that was able to send inputs for the program to act upon. This was a team effort, with me being the programmer.
C++ Test Suites
Test Suites for C++ Applications

Info:
For applications made in C++, made a way for the program to check itself for errors without human input.
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